So we must use v3.17.16 if we want to bake normal maps using dotXSI files). Additionally, v3.19.2 no longer supports the dotXSI file format.
(NOTE: The latest version 3.19.2 available for download at deprecated all x86 plugins for older versions of 3ds Max and Maya that are still heavily used by this modding community- these x86 plugins are last available in version 3.17.16 and thus my reason for making this tool available here as it is no longer possible to download it or its SDK on the internet.
It supports high levels of parallelism using multicore/multithreading, distributed/parallel rendering, ray tracing and advanced GPGPU techniques. It also includes an interactive 3D viewer ( with advanced shaders and realtime soft shadows / glow effect ), some Photoshop filters and importers/exporters for 3dsmax (Max7-2013) and Maya (8.5-2013). It can also project the texture of the highpoly model into the lowpoly mesh ( complete texture transfer, even with different topologies ). Q: What is xNormal? A: xNormal is an application to generate normal / ambient occlusion / displacement maps.